I'm Nathakorn Soontornworachan, a Senior Unity C# Programmer and game developer with over 12 years of experience in software and interactive media. I specialize in gameplay systems, performance optimization, and cross-disciplinary collaboration across mobile, PC, and multiplayer projects.
Throughout my career, I’ve worked as a Product Owner, Technical Lead, and Scrum Master, guiding teams from concept to release under Agile practices. My approach combines strong engineering principles with creative design thinking, ensuring every project is both technically sound and player-focused.
Push Pray Please! — a horror ritual game developed for Thailand Horror Jam 2025. Players must draw protective symbols to resist unknown horrors before they reach them. The game blends tension, precision, and atmosphere into a minimalist horror experience.
Member of Ryu, Push Play Pls, Don’t Delete That! — a collective of developers, artists, and designers who create expressive, experimental, and emotionally driven games. Together, we focus on crafting unique interactive experiences that challenge how players communicate, react, and feel.
I'm passionate about building games that blend technology and creativity — where every mechanic serves both function and emotion.